5/27/22

Progress on my game has been slow. A lot of big movies have been coming out, so I haven’t had as much time to work on anything. I’ve been trying to work on a mirror-type enemy, but beyond mirroring the player’s movements, it isn’t done.

Outside of that, I’ve had a lot of game companies reach out to me in recent days, so I have high hopes that I’ll have something lined up, down the line.